Tuesday, May 1, 2012

Curse of Shadows game trailer teaser

I was assigned to make our Curse of Shadows game trailer.  I really proficient and enjoy using Final Cut Pro and video editing. A CS teammate used fraps to capture the footage used in this video.

Sunday, April 8, 2012

Fixing up the Lanterns

I added the circle light around our lanterns for the programmers. I also fixed up the lanterns making them a bit better than before.




I just changed more so we have floating lights and no lights on the ground.




I also made a stake. This will apear to be holding our rope onto the land on our levels.

Tuesday, April 3, 2012

Tutorials level




I made the scrolls with the writing for the tutorial level.



I also took the map and put it inside a scroll for one of the opening screens.

Thursday, March 29, 2012

Finishing up a lot of art

This is a fun scroll messages to the player will apear on.


A tile of the outside wall of the palace.


These are two different options for elevator like lifts in the Mountain level.



This is the roof to the palace. I also made the red shingles in a solid square chunk but didnt post it here because I think you get the idea of what it looks like.


This is the background to the palace level. it will be tiled across.


I redid the red lantern so it better matches our theme.


collectable coin


collectable key

We are submitting our game for play test on the XBL market so we are finishing up all the art that is left. I really made an effort to get a lot fixed up and done!

Tuesday, March 27, 2012

More Art

I made a screen where the collectables will be kept for the player to see.


I made two options for the Palace floor one with a decorated stone and the other with a carpet.



I also shaded and recolored a few objects from the past like the wheelbarrow.

Thursday, March 22, 2012

Mountain Level









I finished the mountain level! Above are pictures of the giant step and different blocks that will build a vertical part of our level.

Monday, March 19, 2012

Spring Break Art for Mountain Level













I am making all the art for the Mountain level of our game. I have been working pretty hard over spring break and got alot done. Ill have a few more art pieces come out later today.

Thursday, March 8, 2012

Fixing up the Waterwheel




I was assigned to redo the waterwheel and waterwheel building in a toon shade. I added a few more details than before and made it look way better than before. My art skills are improving everyday.

Tuesday, March 6, 2012

platform



We had a game test demo over the weeken that I went to. It went well and was fun. I took notes as i watched kids play our game. It was great to get a fill of what the art looks like in the game.
I also made a platform that will stick out of the wall for the player to jump on.

Thursday, March 1, 2012

Art






Here is some Art i made for class today. I redid the lever so it was better themed for our game. I made the grass for our levels more detailed and i Made some Gem Collectables. I also fixed the dock for Taylor so he can tile it better in the lever editor.

Wednesday, February 29, 2012

More Art






Here are a bunch of fun art assets I made for my sprint. Check out the chopstick with the red flag to indicate checkpoint in the game.